fixing vr app


youll be lucky, speaking in sept 2017, to https://hackernoon.com/how-to-make-a-vr-app-with-zero-experience-927438e2dede

I fixed the FIRST BIT OF bit rot by replacing no-longer available cardboard sdk imports with an import of the relevant assets from the (older) cardboard unity project… also mentioned in the article. I say “import” – but in reality I used windows explorer to drag/drop the cardboard folder from its source to the assets directory of the unity project.

Capture

with that you can at least wander around the scene in the PC unity’s play mode.

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About home_pw

Computer Programmer who often does network administration with focus on security servers. Sometimes plays at slot machine programming.
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